Firework Sim (PUP project) (2023)

Pxar Animation Studios

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This is my firework created during our week of FX instruction for the 2023 Pixar Undergraduate Program (Technical Direction) Internship. We had two days of Houdini instruction, and about two more days to create our own creative effect with the help of our Pixar mentors. This was my first time using Houdini, but I wanted to take a risk and combine simulation with hand-drawn animation after my mentor introduced me to the power of attribute maps. I had a ton of fun getting to craft a workflow using ‘analog’ and procedural techniques, and this was a great introduction to the robustness of Houdini!​​​​​​​



Final firework comped into a scene from Coco



Hand-drawn animation from Procreate



Houdini breakdown

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Houdini, Nuke, Procreate