Hello! I am a technical artist and fourth year computer science student at Georgia Tech (graduating Fall 2025). I am looking for opportunities to work on software and/or productions that require a joint tech-art skillset. I am currently passionate about HCI in the context of creative improvisation, which I have explored through woodwork, dance, live-code and painted plants 🌼.
Note for potential employers: If you are short on time, please start with my projects listed at the top! Password can be found on my resume.

XR-penter
Ramya Iyer, Mustafa Doga Dogan, Maria Larsson, Takeo Igarashi (2025)
IGARASHI Lab (to appear in CHI '25)
Unity, Meta XR SDK, ProBuilder API

Hand-Painted Plant Tool
(2023)
Pixar (password needed)
Houdini, Python, RenderMan

Luminai
(2024)
Expressive Machinery Lab, Georgia Tech
Unity, C#, Shader Graph

Simulated Ecologies (UE + Houdini Scriptable Tool)
(2023)
The Animation Workshop
Unreal Engine, Blueprints, Houdini

Digital Bothy
(2023)
Self-Initiated
Unreal Engine, photogrammetry

Live Coded Visuals @ Electronic Sound Systems
(2024)
WREK Atlanta
Hydra JS Video Synth, Flok, Webcam + Focusrite Inputs

ColorViz (in progress)
(2024)
CS4460 Info Visualization Final
JavaScript, D3.js

PUP Short Film
(2023)
Pixar (password needed)
Nuke, Katana, RenderMan, Perforce

Bushgirl
(2023)
Self-Initiated
Interactive Houdini Viewport Art

PUP Firework
(2023)
Pixar (password needed)
Houdini, Procreate

Texture Generation
(2021-2022)
Georgia Institute of Technology
Style Transfer GAN, Cinema 4D, Photography

Digital Fashion
(2020)
Self-Initated
Cinema 4D, Marvelous Designer, Substance