Hello! I am a technical artist and fourth year computer science student at Georgia Tech (graduating Fall 2025). I'm looking for opportunities to assist with tooling and productions that require a joint tech-art skillset. I also do research: my current focus is system design in support of creative expression and/or fabrication.

(password for protected work can be found on resume!)

XR-penter
ACM CHI 2025 Paper
IGARASHI LAB (Ramya Iyer, Mustafa Doga Dogan, Maria Larsson, Takeo Igarashi)
Unity, Meta XR SDK, ProBuilder API
Hand-Painted Plant Tool
(2023)
Pixar (password needed)
Houdini, Python, RenderMan
Luminai
(2024)
Expressive Machinery Lab, Georgia Tech
Unity, C#, Shader Graph
Come Sit
(2025)
Personal Installation
p5.js, WebGL, ml5.js, camera, paper, thread, garden net
Simulated Ecologies (UE + Houdini Scriptable Tool)
(2023)
The Animation Workshop
Unreal Engine, Blueprints, Houdini
Live Coded Visuals @ Electronic Sound Systems
(2024)
WREK Atlanta
Hydra JS Video Synth, Flok, Webcam + Focusrite Inputs
ColorViz
(2024)
CS4460 Info Visualization Final
JavaScript, D3.js
Bushgirl
(2023)
Self-Initiated
Interactive Houdini Viewport Art
Digital Bothy
(2023)
Self-Initiated
Unreal Engine, photogrammetry
PUP Short Film
(2023)
Pixar (password needed)
Nuke, Katana, RenderMan, Perforce
PUP Firework
(2023)
Pixar (password needed)
Houdini, Procreate
Texture Generation
(2021-2022)
Georgia Institute of Technology
Style Transfer GAN, Cinema 4D, Photography
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