Hello! I am a technical artist and fourth year computer science student at Georgia Tech (graduating Fall 2025). I'm looking for opportunities to assist with tooling and productions that require a joint tech-art skillset. I also do research: my current focus is system design in support of creative expression and/or fabrication.

(password for protected work can be found on resume!)

XR-penter
ACM CHI 2025 Paper
IGARASHI LAB (Ramya Iyer, Mustafa Doga Dogan, Maria Larsson, Takeo Igarashi)
Unity, Meta XR SDK, ProBuilder API
Come Sit
(2025)
Personal Installation
p5.js, WebGL, ml5.js, camera, paper, thread, garden net
Hand-Painted Plant Tool
(2023)
Pixar (password needed)
Houdini, Python, RenderMan
Luminai
(2024)
Expressive Machinery Lab, Georgia Tech
Unity, C#, Shader Graph
Simulated Ecologies (UE + Houdini Scriptable Tool)
(2023)
The Animation Workshop
Unreal Engine, Blueprints, Houdini
Live Coded Visuals @ Electronic Sound Systems
(2024)
WREK Atlanta
Hydra JS Video Synth, Flok, Webcam + Focusrite Inputs
ColorViz
(2024)
CS4460 Info Visualization Final
JavaScript, D3.js
Bushgirl
(2023)
Self-Initiated
Interactive Houdini Viewport Art
Digital Bothy
(2023)
Self-Initiated
Unreal Engine, photogrammetry
PUP Short Film
(2023)
Pixar (password needed)
Nuke, Katana, RenderMan, Perforce
PUP Firework
(2023)
Pixar (password needed)
Houdini, Procreate
Texture Generation
(2021-2022)
Georgia Institute of Technology
Style Transfer GAN, Cinema 4D, Photography
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